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Our school

Montpellier campus reception hall

We believe that art is a serious discipline

At ESMA we believe that art is anything but a matter of chance. Because of its ability to have an impact on the world around us, teaching it requires high standards and seriousness.

For over 30 years, we have been training future creative decision-makers who are capable of questioning the meaning of their creation.

Our Manifesto
The teaching team

Learn from the best

Our students are supported by the very best professionals in the creative professions.

This demanding approach to learning is perfectly in tune with the challenges facing the cultural and creative industries.

  • CG Animation & FX
    Global Learning and Development Manager Feature Animation at Netflix

    Mark Flanagan

    "For this ESMA 2024 jury, there is a good consistency of level between the films. They are all fantastic and of incredibly high quality. It was a pleasure to discover the students' creations."

  • CG Animation & FX
    Director of Animation DREAMWORKS ANIMATION

    SERRAND Kristof

    kristof serrand directeur animation dreamworks animation

    The qualities of ESMA are the qualities of a very high-level school. The fact that an ESMA short film has been shortlisted for the Oscars is richly deserved!

  • CG Animation & FX
    CG Supervisor - BLUR STUDIO

    Sébastien Chort

    ESMA students are among the profiles that interest us. It's a school that has been among the best in France for ten years or so. Sébastien Chort CG Supervisor BLUR STUDIO

  • CG Animation & FX
    Technical Game Design et Level Design Ubisoft - Annecy

    Angelo Pinho and Maxime Wirtz

    We first arrived as interns (at Ubisoft) at a time when the game - Riders Republic - was about to be released, so it was very fast. But very quickly we were able to adapt, both to the game engine, which was specific to Riders Republic, but also to the team, particularly because the training at the school enabled us to see just about every job, from near and far, and we knew what we were talking about even if we hadn't mastered it. That meant we were able to stand on our own two feet very quickly! Angelo Pinho, Technical Game Design, and Maxime Wirtz, Level Design Ubisoft Annecy

  • CG Animation & FX
    Chairman - O Divid

    Hervé Bonin

    Having recruited hundreds of talented people for DONTNOD, I was blown away by the quality of the ETPA students and their work. Hervé Bonin Chairman O Divid

Our team

The equipment

A learning environment conducive to excellence

Equipment
Our CSR vision

ESMA, committed to everyone and to tomorrow

The high standards that characterise us are also at the service of the environment and our fight for tolerance. Discover the convictions that drive us and our CSR commitments.

Discover our CSR approach