Play

Training
Video Games

Develop your artistic and technical skills with a comprehensive 4-year course after the preparatory year, combining theoretical and practical learning to make you an expert in video game design and production.

  • PERIOD

    1 year full-time classroom training

  • HOURS OF LESSONS/YEAR

    850 hours of teaching

  • assessment

    Ongoing assessment of individual projects and the group activity sequence

  • certificate evaluation

    Work placement at the end of the year

  • Internship

    8 weeks minimum between 3rd and/or 4th year

Year 3

Video Game Professional Cycle

Once you've mastered the key skills of the discipline and built up your own graphic signature, it's time to intensify and professionalise your practice.

This 3rd year is dedicated to perfecting your skills and technical specialisation, with the opportunity to complete a work placement.

At ESMA we take
success seriously.

  • 100% Success rate (2023)

  • 81% Overall job entry rate at 6 months (2022)

  • 82% Rate of entry into the target occupation after 2 years (2021)

What does the third year involve?

Take the lead in your career
Become a video game expert

During this year of specialisation, you’ll round off your range of skills in narrative design and software mastery.

Working alongside seasoned professionals and a highly-qualified teaching team, you will be able to measure your progress in terms of the quality of production you are able to offer.

Group projects, personal projects and pre-production of your video game at the end of the year will also put your soft skills to the test.

Collaboration, organisation, teamwork and autonomy are the watchwords of Year 3.

Discover the associated professions

Our teachings

Your objectives

  • Acquire a high level of artistic or technical expertise, depending on the specialisations chosen
  • Develop skills in narratology and narrative design
  • Work independently

Internship

Your future career is waiting for you!

Because there is no better way to learn a trade than to practise it, an 8-week work placement is compulsory at the end of 3rd and/or 4th year.

This is an opportunity to put the knowledge you have acquired into practice, gain practical experience, build up your network and position yourself in the job market.


The achievements
of students

Creative excellence is their leitmotiv


Any other questions?

For further information, please contact the campus education officers.

The curriculum

Video Game

A preparatory year for the RNCP Level 6 qualification (equivalent to bac+4)